Time: 5-6 minutes
Receptive Language: instructions, colours, car
Productive Language: colours, car
Game Explanation: Based on another childhood roadtrip classic (& always more satisfying than ‘I Spy’, especially if your father thought it was funny to try & trick you & your siblings), Killer Cars requires a classroom with windows facing a (preferably busy) road. Each student selects a colour (‘White car!’, ‘Green car!’, etc). Every time a car passes the school that matches one of the students’ selected colours, that student scores a point. Whoever has the most points at the end of a pre-determined time limit is the champion.
Note: If you are in Japan pick white if you want to win.